Short for Accelerated Graphics Port, an interface specification developed by Intel Corporation. AGP is based on PCI, but is designed especially for the throughput demands of 3-D graphics. Rather than using the PCI bus for graphics data, AGP introduces a dedicated point-to-point channel so that the graphics controller can directly access main memory. The AGP channel is 32 bits wide and runs at 66 MHz. This translates into a total bandwidth of 266 MBps, as opposed to the PCI bandwidth of 133 MBps. AGP also supports two optional faster modes, with throughputs of 533 MBps and 1.07 GBps. In addition, AGP allows 3-D textures to be stored in main memory rather than video memory.
AGP has a couple important system requirements:
AGP-enabled computers and graphics accelerators hit the market in August, 1997. However, there are several different levels of AGP compliance. The following features are considered optional:
Accelerated Graphics Port (AGP) Describes the various aspects of AGP, including its features and performance issues. This page is from "The PC Guide".
PC system bus reference guide A complete look at the PC's system I/O buses. Includes coverage of the various functions and features of the bus, a look at ISA, VLB and PCI buses, plus older technologies, and the new AGP port.
Information on the new AGP Compares AGP with PCI and provides features, benefits, and a list of companies supporting it.
Video System Interfaces Describes the various video bus interfaces as well as related concepts. This page is from "The PC Guide."
Intel's AGP Home Page Excellent collection of information about AGP including application notes, a tutorial, white papers, demonstrations, specifications, and an implementors forum.